Note: Inserting multiple of these notetags will put them inside a random pool of weapons to use. This sets the sprite’s weapon image to x. Insert these notetags into the enemy noteboxes below to change their sidewview battler aspects. Basic Module v 1.23 (Required to use all other plugins) Action Conditions v 1.02 Action Dodge v 1.04 Action Resistance v 1.03 Action States v 1.03 Action Strengthen v 1.05 Active Time Battle v 1.03. To use this plugin, insert within the enemy’s notebox the notetags you see in the section below: If you are using YEP_X_ActSeqPack2, and would like the ability to add in floating enemies, place this plugin under YEP_X_ActSeqPack2 as well. This extension plugin allows you to animate enemies in a number of ways, from giving static enemies breathing, floating, and scaled attributes to utilizing animated sideview actors as potential battlers for your enemies instead of static graphics to help make your enemies appear more lively! Make sure this plugin is located under YEP_BattleEngineCore in the plugin list. This plugin requires YEP_BattleEngineCore. RPG Maker MV Developers is a community for all the RPG Maker MV creators, here you can ask questions, promote your new RPG MAker MV game, Plug in etc. During the preorder period, the cost will be 71.